Cthulhu Live: Second Edition Review

Cthulhu Live: Second Edition
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Cthulhu Live is so clearly a labor of love by those involved in its creation. There is a real sense of energy and enthusiasm throughout the entire book. The author obviously believes in the potential for the book and wants to pass that energy along to the readers. The creature creation and costuming tips inspire confidence that a truly memorable gaming experience is not only possible but easily achieved with this book's guidance. H.P. Lovecraft would be proud.

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Cthulhu Live: Second Edition is a live-action horrorrole-playing game set in the universe created by Howard PhillipsLovecraft (1890-1937.) The game allows players to match their skillsand wits against alien horrors that once ruled our universe. Theseancient terrors now wait just beyond the perception of our senses andscience... waiting to reclaim what was theirs. Cthulhu Live: SecondEdition is updated, expanded and now published by Fantasy Flight Gamesunder license from Chaosium, Inc.Cthulhu Live adventures are a form of interactive literature, notunlike popular "murder mystery" games; interactive, improvisationaltheater in which players assume the role of characters created for thegame. These character roles are defined by professions, skills, andbackground histories which help gamers role-play thesealter-egos. Soon the gamers find themselves in a dark universe ofeldritch nightmares and blackest madness, where all they formerly heldto be true is shattered by the sinister revelations of the Great OldOnes and their minions.Players use their own wits and the abilities and skills of theircharacters as they struggle to save their lives and sanity fromunspeakable cosmic horrors. All characters have an array of abilityscores defining their mental and physical capabilities. They also havea variety of skills representing their professional training andprivate studies.The direction an evening's game may take is largely controlled by theplayers, their interaction with one another and with non-playercharacters performed by actors on the game staff. Each game sessiontakes on a life of its own, as player actions, research and intriguewill modify and redirect the game script. Props, costumes, and visualclues play a key role in the adventure. Such props and special effectscreate a rich atmosphere and require players to interact fully withtheir game environment rather than relying solely on the narration ofa game master.Cthulhu Live does not limit itself solely to the Lovecraft Mythos. Thegame system includes rules for mediums and psychic powers, vampires,werewolves, living dead, demons, ghosts and other incorporealentities. Cthulhu Live is designed to fully support traditional horrorand supernatural adventures. Many groups may even prefer to run aseries of action-based, monster-bashing adventures such as huntingvampires or battling an army of the living dead.New in Cthulhu Live: Second Edition -- This new edition of CthulhuLive reflects updates, rules expansions, and system changes gleanedfrom games played around the world since Cthulhu Live was firstpublished in 1997. Many players and game groups have graciously lenttheir comments and support to the creation of this second edition, andwe think the new and updated rules reflect some of the best lessonslearned during the past years.As part of our interest and dedication to furthering the developmentof the Cthulhu Live game system, we have established the officialCthulhu Live Website online. The site features game information, alist of player contacts around the world, online libraries, and linksto other websites of interest for Cthulhu Live gamers. We are alwaysinterested in expanding our contact list, libraries, and links, andwelcome you to e-mail us at our site.Additionally, Fantasy Flight Games is committed to expanding theCthulhu Live product line with a series of new sourcebooks andsupplements. Our first supplement, Cthulhu Live: Shades of Gray, willbe released in December, 1999, with more books to follow!

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