Showing posts with label playstation 2. Show all posts
Showing posts with label playstation 2. Show all posts

The Rough Guide to Slovenia (Rough Guides) Review

The Rough Guide to Slovenia (Rough Guides)
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I wish I knew about Rough Guides sooner! I've used almost every other major guidebook brand, but now that I've used Rough Guides, I don't imagine I will ever use anything else. In my opinion, it far exceeds other brands in terms of the detail and breadth of the content, including the practical--hotels, restaurants, activities, language etc. and perhaps less practical but to me just as important, historical information. This is a very dense and useful guidebook.

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"The Rough Guide to Slovenia" is the ultimate travel companion to one of Europe's least discovered countries with detailed coverage of all the top attractions. From Ljubljana's vibrant nightlife to the stunning cave network at Postojnah and the Bled Castle Museum, discover Slovenia's highlights inspired by dozens of colour photos. You'll find practical advice on getting around the country and expanded information on driving in Slovenia whilst relying on up-to-date descriptions of the best hotels, bars, clubs, shops and restaurants for all budgets. "The Rough Guide to Slovenia" includes expert guidance on a host of outdoor activities, from mountain hikes to skiing and whitewater rafting and a crucial language section with basic words, phrases and handy tips for pronunciation. Explore every corner of Slovenia with clear maps and expert backgound on everything from the country's history, folklore, music and wildlife to the world's largest underground canyon at the ekocjan caves. Make the most of your holiday with "The Rough Guide to Slovenia".

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The Rough Guide to Croatia (Rough Guides) Review

The Rough Guide to Croatia (Rough Guides)
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This is the most comprehensive guide in terms of giving you an overall picture of Croatia, including history, culture, and useful language translations. The information is not misleading as other guidebooks have proven to be. For example, some guidebooks tout Croatia's Istrian coast as an undiscovered paradise, but I can't imagine where that information is coming from, unless it is really old. The western coast has been slathered in concrete and is the epitome of mass tourism. One of the author's most telling statements is that your experience in Croatia depends so much upon when you go. If you go in July or August, you'll probably hate any city, no matter how beautiful because the Istrian coast is a mecca of the bussed-in mass tourists.
Thankfully, this guide prepares you for that and helps you to steer clear of the bad/overtouristed places...mostly. I believe the author to be a bit biased by his interest in art and museums...and some places that he describes as so quaint and lovely, I was left scratching my head about. Porec for example. But for other places, he is dead on....the little piece on Umag might not jump out at you as overly negative but read between the lines...his warnings are subtle. Umag was a horror, a run-down, mass-tourism nightmare and has absolutely nothing to offer other than one desparate street of lungy, grabby restaurant owners and a pathetic rock beach that is under construction. Of course, he can't come right out and say that, but if you really listen to what he writes, you'll see it. I left Umag after one day (and I'm so glad that I did!)
He's also right on about places like Rovinj, which was the loveliest place I have seen in a long, long time, in Croatia or anywhere. He is extremely accurate in recommending restaurants and attractions ... the reviews and recommendations were excellent. Many times you can't trust what guidebooks say ... they are either misleading or just leave out the bad stuff. This is not one of those books. You can depend upon the information. The maps of the towns are accurate, easy to follow.
The author is also a good writer, so the book is interesting to read as well, and I even found myself laughing. He's fair and honest and knowledgeable.
I depended on this book quite a bit in Croatia and was glad to have it. I think you will be too.

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"The Rough Guide to Croatia" is your ultimate travel guide to one of Eastern Europe's most beautiful countries with clear maps and detailed coverage of all the best Croatian attractions. From the hustle and bustle of Zagreb to the undulating hills and charming villages of the rural Zagorje, discover Croatia's highlights inspired by dozens of colour photos. Find detailed historical coverage of the must-see sights and practical advice on getting around the country whilst relying on up-to-date descriptions of the best hotels, bars, clubs, shops and restaurants for all budgets. "The Rough Guide to Croatia" includes two full-colour sections on Croatian cuisine and Croatia's beautiful Islands and a crucial language section with basic, words, phrases and handy tips for pronunciation. You'll find up-to-date information on excursions around the country, including sea kayaking in Dubrovnik and trips to the ancient Pula Amphitheatre in Istria. Explore every corner of Croatia with expert background knowledge on everything from stone masonry to local pungent fungi! Make the most of your holiday with "The Rough Guide to Croatia".

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NCAA Football 08 Review

NCAA Football 08
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Like the previous NCAA football games, this one's exceptionally fun to play, but simply built upon the previous titles. The last NCAA game I bought was NCAA 06, and frankly, there are so many similarities between the two, it left me awfully disappointed. When attempting to customize players (faces), the exact same options were available to me. When starting a new game, the exact same commentary are provided by the exact same three guys. Essentially, NCAA 08 is the what it was before, but now with features Madden got years ago. While this game is still great, I suggest trying the next gen versions so that you can fully enjoy the many new features and the graphics that they boast. If you're stuck with a last gen system, then NCAA 08 is still a great buy.
New:
- Slightly smarter AI, they don't just roll over and die for you
- Campus Legend mode attempts to provide the player with some education via the "studying" and "tutoring" you can get in the game.
- Two trick plays? The "Statue" and "Circus" (aka Hook and Ladder). The Hook and Ladder is almost impossible to pull off successfully during a game.
-Better recruiting system
-Many Madden features(a suitable hit/highlight stick, drills to increase stats, defensive hot routes, etc.)
-Motion plays
Old:
-Commentary (word for word the exact same commentary from the past few titles)
-Player celebrations are exactly the same from the past few titles.
-Each game starts off the exact same way as in the previous titles
-Everything else UPDATE!!
THIS GAME IS FLAWED!!!
When making "Promises" to recruits and players.. some promises carry on forever. Say you make a promise to player A and you fail to keep it. From then on, every year, you will have a player saying you promised him the same thing, even if you didn't really promise him anything at all. So you could have a LOLB saying you promised him the RT position.. and when you don't give it to him, he leaves. It's ridiculous cause it year after year, you will lose a prized recruit for a broken promise you never made.
ALSO, the blocking AI is ridiculous. You can have line men going for safeties rather than going for people right in front of them.

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Tiger Woods PGA Tour 07 Review

Tiger Woods PGA Tour 07
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Last year's Tiger Woods PGA Tour 06 launched with the Xbox 360 in a good fashion, standing among the best of the launch's numerous sports titles. Last year I concluded my review of Tiger 06 saying, "I hope next year's version of Tiger is fleshed out and features more while continuing to improve on the great gameplay." Well, Tiger 07 is just that game I hoped for. It's a fleshed-out and well-done edition of a fine sports franchise, and now stands near the top of the Xbox 360's stack of sports titles.
Tiger 06 initially whipped me. It beat me into shape and forced me to learn the subtle things about golf, the things that make the ball roll just a little closer or land at a better spot on the course. It, however, could eventually become the easiest video game around. Tiger 07 looks to change this, forcing even more realistic difficulty into the gameplay. The core mechanics remain mostly unchanged-you still swing dynamically with the left analog stick, pulling back to backswing and pushing forward to foreswing. However, this year's game has a little twist; rather than Tiger 06's arrow that showed you where exactly your ball should land, Tiger 07 features a wide aiming area on each shot. This circular area represents where your ball can possibly land. Unless the golfer makes perfect contact and accurately judges the lie, the wind, and the spin on the ball, it is entirely possible for the ball to end up yards away from where it was intended to land.
Fortunately it's as simple as ever to take a shot and after practice it's quite easy to learn all of Tiger's tricks. Things like the wind and the lie only require a little time to get a feel for. I noticed that hitting the ball off of the side of a hill now has a very dramatic effect on where it will go in the air, and it feels almost like backspin and topspin on the ball no longer send the ball flying in the intended direction when it lands. Though the game is noticeably tougher and definitely punishing, Tiger 07 is difficult to put down.
You'll start Tiger 07 by creating your golfer with the deep Game Face system. My golfer looked so much like me that it was almost scary to look at him on the course. Following that, the game offers a long and engaging career mode; one that sends you week after week playing through tournaments at familiar courses like Riviera, Pinehurst, and Pebble Beach as well as Bandon Dunes, Carnoustie, Firestone Country Club, and more. The amount of courses I just rambled off is equal to last year's puny list of six, and Tiger 07 features even more. Similar to real life, getting better in your career can only be done by playing more. At first, this is difficult; your golfer's initially a total chump on the course. By performing golfing drills, competing in golfing games, and most simply, playing, your golfer's stats will raise and your on-the-course performance will improve. All of the stat changes are dynamic. By hitting a lot of lucky shots, your Luck stat will increase. Getting close on approach shots will improve your overall Approach stat, and using the game's Power Boost ability (jam a button to increase the power of a shot in mid-swing), you'll benefit from a bigger Power Boost stat. Tiger 07 doesn't give you a lot of freebies; to get better at the game you just have to play more. After a while you'll be blasting the ball down the fairway and having no trouble with that aiming area.
Tiger 06 looked great on the Xbox 360, and somehow Tiger 07's added even more detail to the beautiful courses. EA's Universal Capture technology looks great on Tiger Woods but all of the other characters animate well and swing animations look great. The fans that crowd the course are a little too numerous but it's interesting and cool to see them walk towards your ball and follow you around the course. The commentary, done by the same two fellows from Tiger 06, isn't much different. It's very appropriate to golf, and it's fun to hear them mock each other from time to time. I especially like when one of them calls my shot incorrectly and the other says, "What are you talking about? That was a great shot " Every virtual golfer needs a confidence boost from time to time.
Tiger 07 plays better than any Tiger before it, it looks beautiful, it sounds great, it comes chock-full of modes...the list goes on and on; EA Redwood did a fantastic job. As a result, the second next-gen golf title is a winner. Though it's a little tough at first, Tiger 07 has few flaws and it's one of the better next-gen sports titles. Virtual golfers should definitely check it out.

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NBA Live 08 Review

NBA Live 08
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NBA Live has always come in second place to NBA 2K games, atleast to me. Live has always had excellent ideas, but the game has always suffered from sloppy gameplay with little details to the small things that make up a basketball game. Once again, some great ideas carried through with bad gameplay.
There is one aspect I need to discuss first. Passing is TERRIBLE. I know they want to make passing more realistic, but I had Garnett posting up on a defender, right in front of the active players face, and I pressed to pass, and Rondo BOUNCED the ball on the ground hard and it made Garnett jump for it. I mean, honestly, is there a point in that? And sometimes, when I turn on the passing icons, I'll press square or whatever other button I want to pass it to, and my player won't even pass. Sometimes, my player will just throw the ball away when I pass. It's very nervewracking.
Also, foul calling is about stupid. If you run over a defender when you're on offense, it's an automatic offensive charge. Now if the situation is switched, and you're defending, don't hold your breathe on getting a charge. Even when you press the button for a charge, and your player goes in motion, you'll get ran over, but no foul will be called. Half the time, when I get called for a reach in, I didn't even see my player's hand move towards the ball. Half the time, I don't even go for a steal.
Through games, I can't shake the feeling that I'm playing in an arcade. It just feels so fake. The graphics are fine, when I'm the Celtics, I can tell who's Ray Allen, who's Pierce, and who's Garnett, but the feeling of simulation is too strong. When you go for a rebound, the player may not even be that close to the ball, but somehow it lands in his hands. Laying-up is a bit more animated but also looks fake. How can AI lay it up over Garnett and Oden?
Despite the poor gameplay, there are redeeming extras and a deep Franchise mode. In Franchise Mode, you get to go through the NBA Draft (I landed Oden for the Celtics) and hire a coaching staff. They incorporated a new rumor central, that's kinda like a news feed but not exactly news yet. You can read and research all the speculation of signings, trades, releases, and others. You can have your assistant work on players to make them better, and have him set up practices, events, and days off to help fatigue and team chemistry. You can check what players have to say about the team to know what changes are to be made. It's the best kind of Franchise I've ever played, honestly.
There are other extras like the All-Star Weekend and Fiba World Championship. The All-Star weekend is fun, where you can play the rookie challenge, the 3-point shoot-out, the all-star game, or the celebrated Slam Dunk contest. I have to admit, the Slam Dunk contest is hard but fun. You can go to the Slam-Dunk School, but it really doesn't help you with your dunk any. The Fiba World Championship brings other countries' basketball teams in to the picture, who you can also play with in exhibition games.
Overall, the Franchise Mode and the All-Star weekend dominate this game. For me, though, I'd rather have more realistic in-game play than added features. If an NBA game added the graphics and gameplay of NBA 2K, and the Franchise Mode of Live, I would never put my controller down. But since that isn't gonna happen soon, I think I'd rather stick with NBA 2K. But if a deep Franchise mode is what you want, then go for this one. For now, I'll pass.

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NBA Live 08 PS2

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