Showing posts with label nintendo. Show all posts
Showing posts with label nintendo. Show all posts

Madden NFL 09 Review

Madden NFL 09
Average Reviews:

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This is the ultimate football game for the Wii, hands down. EA got this one right. If you've played 07 and 08, then it's basically the same game control-wise, but don't let that fool you. On the surface, it may seem to be the same, but when you launch the game, there is so much more there.
First off, All-Play. What is it? It allows the novice to get into the game and start playing without having to worry about learning all the different control moves to play the game. You can have Madden suggest all the plays for you, you can use a simplified playbook with common plays or else, you can use the team's playbook and have at your disposal an arsenal of plays to beat down your opponent with. You can switch between the different playbook options easily while in the game.
Whether you are a rookie or an All-Pro player, everyone can compete against each other with their own style, at home and online! Oh, and no Friend codes are necessary to play online! Great move, EA!
Control-wise, you can just hike the ball, run it with a few moves (jukes, spins, etc) and pass it to the open receiver all with minimal controller moves and/or button presses. When passing, look for the receiver whose icon turns green and swing the Wiimote forward to pass it to that receiver. You don't have to select him to do it. As you get better at the game, you can then move up to the more complex controls from last year's game.
The all-new Call Your Shots is the hot route option on steroids! In this case, you select your receiver whose route you wish to modify and then using the Wiimote, you draw your own route for him to run! This option is NOT available on any other console. It is specific to the Wii and it's easy and it works great. You can still use the old hot-route option if you want to, but why would you?
When you score a TD or a big hit, jump up and start dancing as hard as you can, waving your nunchuck and Wiimote around using different gestures. The more you do it, the more you boost that player's gameplay rating and it gets the crowd into the game.
5 on 5 mode is akin to playing backyard football. You start at midfield and have 4 plays to score a TD. It's over the top and fun. Unfortunately, it can't be played online.
The graphics, while still PS2-ish, have been upgraded on the Wii and look better than previous versions on the Wii. Heck, it definitely looks better than the 2008 PC version. It's not next-gen but what really makes this game shine is the ability for novices, intermediate and hard-core Madden-ites to be able to play this game. I've never had more fun with Madden than I have had with this version and I'm in no way an expert on this game. I can barely play on All-Pro and All-Madden is just nuts for me, so now I can hang pretty tough and learn what to look for as Madden gives me tips.
And finally, the passing bug of years past is gone! They fixed this and refined the way it registers your movements so that it seems much more natural. Also, players getting stuck seems to have been removed as well. I haven't experienced it yet, though, but I've read accounts of others seeing it once in a great while, but nothing like in the previous versions.
Now, why 4 out of 5 for the game overall? First off, the Miis. The refs are Miis. Madden is a Mii (that is scary!) and you cannot turn this option off. I believe it's Nintendo's way of trying to make the game appeal to the family crowd and it probably works. I didn't find it too bad, but I wish it could have been an option to turn on or off. But, it definitely plays into the way Nintendo wants to market the Wii which is it's a family/group system that encourages people to play together, so it's not all bad.
I'm having problems when receiving a pass manually. You must raise both the nunchuck and the Wiimote up at the same time to make your player reach/jump for a pass. I've practiced this as much as I can and I just can't seem to get it to work consistently. In fact, one time I swung both controls up so fast that the cord from the nunchuck to the Wiimote came up and smacked me in the face. OUCH! I guess I just need to keep practicing this one, but all the other motion controls work great.
Finally, 5 on 5 not being online brings the score down a bit as well.
Overall, this game is worth it and is deserving of the 5-star fun factor rating. It's the best Madden yet for Wii and it shows EA listened to the gripes from people about last year's version.


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NBA Live 99 Review

NBA Live 99
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I picked this game up cheap recently in hope that it would be as good as my fav. B.Ball game on the SNES, NBA Live '96. (97 sucked)
I owned 3 versions on the SNES and one for the PC, and even after 10 years, I still say "NBA Live '96" on the Super Nintendo is the best NBA Live game, ever.
This game has much better graphics, of coarse a 16 bit system isnt going to compete against 64 bit graphics. But just because it looks better, doesnt neserserely make it a better game.
The graphics are ok in this, tho I think they could have done much better. There are a few new dunks in this, but there is this new option to play with "superdunks" where the player will guide 15 feet through the air to dunk the ball. Plus, when you shoot you burn the net up like in your on fire... EA have to understand that NBA LIVE is not NBA JAM. I love playing NBA jam, but when I want realisim basketball, I go to Live.
The controls are not good at all. I hate the fact that you can't change the controller settings to use the shoulder buttons. I am so used to the SNES way of holding down the L or R button to sprint in turbo, but this one on the 64 controllers is stupid.. you have to keep moving your wrist around to hit shoot, but then to press down the turbo and pass button you have to make sure you dont hit whats in between... you can change 6 of the buttons around, but you cant do it with your shoulder or Z trigger buttons.
The camera angles can be a pain to get right. It zooms in and out, I was constantly changing it around trying to get the best angle for me.. there is an option to have a random display.. but for some reason I preffer the old SNES one veiw mode where you see the whole court on an angle... that angle is there called "Classic". But it's a bit different with zooms etc..
The menu both sucks and blows... you have to figure out that you press Z to choose a roster change, options mode.. there is no direct create a player... you have to go to one thing, then press ok on them to customise a player... then, I might be wrong, there is no way to edit them after you are done with them. And the Create a player blows even harder then the sucking of the sucks part... you basicly can choose the same options and things in any other NBA Live game (except '95) like height, perectages etc... but you cant do much with the face... I have long hair, so naturaly i'd like to mke a create a player with long hair... there is none. The closet to long hair is a stupid grunge look that I think is supposed to be dread locks... but everything is short, shaved or bald. Why couldnt they make more hair styles? Or even an option to select the hair and then choose what color it is? Also, you cant choose a face, you have to take the one that comes with the skin tone. Now can you choose a body type, from boney, skinny, bulky, muscley, fat, obesce... nope, just the same all around. But most importantly... why are they only men??? Is it too hard to bear the thought of maybe letting us create female players???
I've never been able to find a better NBA LIVE game then '96 on the SNES. They have all been disapointing since... for some reason ever since, when you say you want your player to have 99% on there 3 point shooting, that transfers into 74%.... this game is not much fun unless you've sat around all day working out the controls and trying to get used to them, then inviting some friends over to play it, because the computer is a stupid and just stands there waiting for a chance to shoot when there a thousand points behind.
I don't think I will ever try the NBA LIVE games developed after this. I've tried so many, and none compete with '96 (snes) Maybe I expect too much, but I at least expect the ball to go in more often then it does in this game.

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NBA Live 08 Review

NBA Live 08
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Part of the frustration of playing a game like this on the Wii is that you have to completely change the way you think about game controls, and there are many new controls to learn. Thus, this game is actually more enjoyable in Family Play mode. You can jump right in and get the basic moves down before attempting to use full control mode.
Some basic moves: rather than shoot the ball by pressing a button, you shoot by making a shooting motion with your hand. Rather than pressing the left or right arrows to steal, rebound, and block, you're flicking your wrists left or right. The B button is to pressure defense or to drive the ball down the lane. The A button or the arrow pad is used to pass.
The graphics are nowhere near NBA 2K8, but they aren't bad either. Players faces look like the players, and there's a nice variety of dunks and finger rolls to give the game some authenticity.
The most difficult thing to do is shoot free throws. You have to do the shooting motion at the right speed/power level to make the shot. The better the free throw shooter, the greater the area on the meter for a successful shot.
Overall, a decent game that's a part of my rotation during basketball season.

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